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Beware of Kirsten
Do you duel wield?
Warning: Moppy gets bored easily
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Highslide JS
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May 17, 2009

Spare some cache?

Hodir hard mode, done.

Apr 26, 2009

How to Make Ignis Interesting & Fun



On the hard-mode and achievements fronts, for the second raid cycle of 3.1 we picked up a number of minor achievements, completed Flame Leviathan with one tower active and medium-difficulty Council as well.

Apr 24, 2009

Goodnight, Yogg

Normal-mode Heroic Ulduar has been cleared. Not much more to say than that!



It's safe to look! Fantastic work, ladies and gents.

(Updates to the progression and gallery coming later today.)

Mar 4, 2009

25s = done. For real this time.

Today, Cry Havoc wrapped up the last of our outstanding Heroic raid achievements and completed the Heroic: Glory Of The Raider meta. To end 3.0 with a flourish, we have taken our picture-posing to a whole new level. Not only can we make good lines, we now do shapes.



Many thanks to the friends in the guild who came along and made tonight's raids possible. We could not have done it without you.

To end with a small reflection on 3.0; Wrath brought us a new level cap, new abilities, new class balance, new (and renewed) content -- and a whole new definition of what makes a guild the best. We weren't quite sure exactly how to approach these new "achievement" things at first, but it's become clear that this is how a guild will test it's raiding mettle and distinguish itself.

And distinguish ourselves we have. The individual raiders and the raiding team as a whole here at CH have grown by leaps and become stronger than we would have imagined in such a short time. We've adapted to the changing definition of raiding and are looking forward to Ulduar -- this guild is ready.

On a more personal note - it is both a treasure and an honor to be able to say that I honestly love playing with the people that I raid with. You are all fantastic, and I thank each of you for the last three months of raiding, for being here and for being who you are. Thank you to the people who have been here and believed in us since day one, and thank you to those who've joined us along the way.

We'll see you in Ulduar...

Feb 24, 2009

Immortality...

...the concept of living in a physical or spiritual form for an infinite or inconceivably vast length of time.



Success at last!

The last 30 seconds of KT during an Immortal run will completely and utterly re-define one's conecpt of "inconceivably vast length of time."

Nice work, folks (and thank you, too, Lady Luck).